The Lab

Git Hub repo with Unity projects now live

Git Hub repo with Unity projects now live

I have finally had a bit of time to get a Git Hub repository up so I can share some of my code. Expect to see a whole bunch of generative art projects, tutorial resources, shader experiments and other bits and bobs. Git hub repository Right now you can find:...

Productivity tips for working independently and in small teams

After years of working independently and in small teams, I have come across a few tips, tools and apps that help me get the most out of my work time, enjoy my work, and avoid burn out and too much stress.   Burn out and over stressing Burn out is real and burn...
Unity shader experiment: Twirl / displacement shader

Unity shader experiment: Twirl / displacement shader

I have been experimenting with creating some new shaders in Unity for my audio visual works. This shader is one of the experiments that turned out quite neat. It uses a combination of DX11 tessellation and displacement as well as twisting of the UV’s and some...
3D interactive spirograph v01

3D interactive spirograph v01

Given my tendency toward generative forms, I thought, why not make a 3D spirograph and see what it can create. How to use it: Rotation X, Y, Z sets the rotation speeds for each axis. Rotations are local to each iteration. Iterations changes the amount of iterations...